Posted Sat May 25, 2013 12:40 am
WIKI-http://en.wikipedia.org/wiki/Xbox_One
Hardware
The Xbox One has an APU with eight x86-64 cores, 8 GB of DDR3 RAM with a memory bandwidth of 68.3 GB/s,[11] a 500 GB non-replaceable hard drive,[12] and a Blu-ray Disc optical drive.[9][13][14] Three GB of the RAM will be reserved for apps and OS, leaving 5 GB for games.[15][3] The graphics processing unit (GPU) is based on an AMD GCN architecture with 12 compute units, which have a total of 768 cores, providing a estimated peak theoretical power of 1.23 TFLOPS.[11]
The Xbox One will support 4K resolution (3840×2160) video output and 7.1 surround sound.[13][16][17] Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft, has stated that there is no hardware restriction that would prevent games from running at 4K resolution.[16] The Xbox One will support HDMI 1.4 for both input and output.[9][13][14] The Xbox One does not have a video output for either composite video or component video.[18]
The new version of the Kinect will be included with the Xbox One.[9][13] The console will not function while the Kinect motion sensing device is disconnected.[19]
Features
Media inter-connectivity
The Xbox One will allow instant and simultaneous access to movies, live TV, music, and Internet Explorer.
Set-top box integration
Microsoft will introduce a feature that allows its next generation console take over a TV and set-top box in similar way to Google TV. The Xbox One will take a cable box signal and pass it through to the TV via HDMI, allowing Microsoft's console to overlay a UI and feature on top of an existing TV channel.[20]
Voice control
The console will feature a similar, albeit richer set of voice control abilities than those found in the first generation Kinect. This will allow users to control Xbox functions via voice command. All voice control will be coordinated through the Kinect, and with this ability Skype will also become a function of the new Xbox.[21]
Controller
The Xbox One controller maintains the overall layout found in the Xbox 360 design. The directional pad has been changed to a four-way design, and the battery compartment is slimmer. New buttons have replaced the start and back buttons, though their purpose isn't yet known. Each trigger will also feature independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit. It remains to be seen exactly how developers will use the new feature, however.[22]
Kinect
The new Kinect will have "wake with voice" for the Xbox console. It will have a 1080p camera compared to the VGA sensor on the original Kinect. It employs a time-of-flight camera to acquire RGB-Depth data compared to the light coding technology (patented by PrimeSense) used in the original Kinect. The new motion controller would process 2 Gbit/s of data to accurately read its environment.[23] The device will be included with the console, the microphone will always be on,[24] and will need to be plugged in for the console to function.[25] However, users retain the software capability to turn off all Kinect functions while the sensor remains connected to the console.[26] A Microsoft Windows version of the new Kinect will be released in 2014.[27]
Operating system
The device will run three operating systems: Xbox OS, an OS based on the Windows kernel, and another OS that will allow the other two operating systems to communicate by virtualisation (as a hypervisor). Such integration will include features like snapped Skype calls while in game.[28]
The Windows edition on the Xbox will not be compatible with standard Windows apps, though developers will be able to port them over with little effort.[29]
Xbox Live
The Xbox Live service is scaled up to use 300,000 servers for Xbox One users from 15,000 that handle the Xbox 360 users. Cloud storage will be offered to save music, movies, games and saved content and developers will be able to use Live servers to offer more "living and persistent worlds."[30] The service will still be subscription-based.
Digital video recorder
Included in the system is a digital video recorder (DVR) which allows the recording of gameplay. These videos can then be edited with built-in video editing tools and shared with friends through the Xbox Live service.[31] At this point the DVR will not be able to record video from cable, over the air, satellite, etc. Microsoft entertainment boss Yusuf Mehdi said "Microsoft would be reaching out to the TV guys to get additional features, like DVR recording and playback".[32]
Games
In development
The following titles were confirmed to be in development for Xbox One:
Assassin's Creed IV: Black Flag[33]
Battlefield 4[34]
Call of Duty: Ghosts[35]
Destiny[36]
FIFA 14[37][38]
Forza Motorsport 5[39]
Madden NFL 25[40][41]
NBA Live 14[42]
Need for Speed: Rivals[43]
Quantum Break[44]
Ryse[45]
Thief[46]
UFC[47]
Watch Dogs[33]
Backward compatibility
The Xbox One will not be backward compatible with Xbox 360 content, as the systems use different core architectures.[4] The Xbox 360 uses a PowerPC architecture while the Xbox One uses a x86-based one.[4]
Required internet connection
The Xbox website, Xbox Live programming director Larry Hryb, and Microsoft corporate vice president Phil Harrison have stated that an internet connection will be required for the Xbox One.[48][49][50][51][52][53] Phil Harrison has also stated that single player games will require online verification every 24 hours.[49][50][51]
Used games
Phil Harrison has stated that game discs could be installed and played on more than one console.[54] Games are tied to both Xbox One consoles and Xbox Live accounts.[55] An unlock fee will be charged to play a registered game under a different Live account on a different Xbox One console.[56][57]
Reception
The restriction on used games, required online verification every 24 hours for single player games, and the mandatory requirement for Kinect has caused concern among gaming and PC websites.[49][50][51][52][58][59][60]
According to various publications; as an "all-in-one entertainment system",[61][62] the Xbox One only indirectly competes with other video game consoles, and should be considered a direct competitor to other home media devices like Apple TV and Google TV.
Hardware
The Xbox One has an APU with eight x86-64 cores, 8 GB of DDR3 RAM with a memory bandwidth of 68.3 GB/s,[11] a 500 GB non-replaceable hard drive,[12] and a Blu-ray Disc optical drive.[9][13][14] Three GB of the RAM will be reserved for apps and OS, leaving 5 GB for games.[15][3] The graphics processing unit (GPU) is based on an AMD GCN architecture with 12 compute units, which have a total of 768 cores, providing a estimated peak theoretical power of 1.23 TFLOPS.[11]
The Xbox One will support 4K resolution (3840×2160) video output and 7.1 surround sound.[13][16][17] Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft, has stated that there is no hardware restriction that would prevent games from running at 4K resolution.[16] The Xbox One will support HDMI 1.4 for both input and output.[9][13][14] The Xbox One does not have a video output for either composite video or component video.[18]
The new version of the Kinect will be included with the Xbox One.[9][13] The console will not function while the Kinect motion sensing device is disconnected.[19]
Features
Media inter-connectivity
The Xbox One will allow instant and simultaneous access to movies, live TV, music, and Internet Explorer.
Set-top box integration
Microsoft will introduce a feature that allows its next generation console take over a TV and set-top box in similar way to Google TV. The Xbox One will take a cable box signal and pass it through to the TV via HDMI, allowing Microsoft's console to overlay a UI and feature on top of an existing TV channel.[20]
Voice control
The console will feature a similar, albeit richer set of voice control abilities than those found in the first generation Kinect. This will allow users to control Xbox functions via voice command. All voice control will be coordinated through the Kinect, and with this ability Skype will also become a function of the new Xbox.[21]
Controller
The Xbox One controller maintains the overall layout found in the Xbox 360 design. The directional pad has been changed to a four-way design, and the battery compartment is slimmer. New buttons have replaced the start and back buttons, though their purpose isn't yet known. Each trigger will also feature independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit. It remains to be seen exactly how developers will use the new feature, however.[22]
Kinect
The new Kinect will have "wake with voice" for the Xbox console. It will have a 1080p camera compared to the VGA sensor on the original Kinect. It employs a time-of-flight camera to acquire RGB-Depth data compared to the light coding technology (patented by PrimeSense) used in the original Kinect. The new motion controller would process 2 Gbit/s of data to accurately read its environment.[23] The device will be included with the console, the microphone will always be on,[24] and will need to be plugged in for the console to function.[25] However, users retain the software capability to turn off all Kinect functions while the sensor remains connected to the console.[26] A Microsoft Windows version of the new Kinect will be released in 2014.[27]
Operating system
The device will run three operating systems: Xbox OS, an OS based on the Windows kernel, and another OS that will allow the other two operating systems to communicate by virtualisation (as a hypervisor). Such integration will include features like snapped Skype calls while in game.[28]
The Windows edition on the Xbox will not be compatible with standard Windows apps, though developers will be able to port them over with little effort.[29]
Xbox Live
The Xbox Live service is scaled up to use 300,000 servers for Xbox One users from 15,000 that handle the Xbox 360 users. Cloud storage will be offered to save music, movies, games and saved content and developers will be able to use Live servers to offer more "living and persistent worlds."[30] The service will still be subscription-based.
Digital video recorder
Included in the system is a digital video recorder (DVR) which allows the recording of gameplay. These videos can then be edited with built-in video editing tools and shared with friends through the Xbox Live service.[31] At this point the DVR will not be able to record video from cable, over the air, satellite, etc. Microsoft entertainment boss Yusuf Mehdi said "Microsoft would be reaching out to the TV guys to get additional features, like DVR recording and playback".[32]
Games
In development
The following titles were confirmed to be in development for Xbox One:
Assassin's Creed IV: Black Flag[33]
Battlefield 4[34]
Call of Duty: Ghosts[35]
Destiny[36]
FIFA 14[37][38]
Forza Motorsport 5[39]
Madden NFL 25[40][41]
NBA Live 14[42]
Need for Speed: Rivals[43]
Quantum Break[44]
Ryse[45]
Thief[46]
UFC[47]
Watch Dogs[33]
Backward compatibility
The Xbox One will not be backward compatible with Xbox 360 content, as the systems use different core architectures.[4] The Xbox 360 uses a PowerPC architecture while the Xbox One uses a x86-based one.[4]
Required internet connection
The Xbox website, Xbox Live programming director Larry Hryb, and Microsoft corporate vice president Phil Harrison have stated that an internet connection will be required for the Xbox One.[48][49][50][51][52][53] Phil Harrison has also stated that single player games will require online verification every 24 hours.[49][50][51]
Used games
Phil Harrison has stated that game discs could be installed and played on more than one console.[54] Games are tied to both Xbox One consoles and Xbox Live accounts.[55] An unlock fee will be charged to play a registered game under a different Live account on a different Xbox One console.[56][57]
Reception
The restriction on used games, required online verification every 24 hours for single player games, and the mandatory requirement for Kinect has caused concern among gaming and PC websites.[49][50][51][52][58][59][60]
According to various publications; as an "all-in-one entertainment system",[61][62] the Xbox One only indirectly competes with other video game consoles, and should be considered a direct competitor to other home media devices like Apple TV and Google TV.